Monday, September 12, 2011
Friday, September 9, 2011
Triangulation based on edges
Extract edges from three methods: canny, etf, and thresholding gradients. Then construct a triangulation from the points on the edges.
Wednesday, September 7, 2011
Gradients might be a better way for the irregular embroidery
Choose a threshold of gradient magnitudes and densely draw short straight lines for each pixels. Since we do not care how many stitches, gradients decide the boundaries nicely. Then maybe we can think about the inner directions to have some contrast.Have to find a way to distinguish three contents: background, texture, and smooth parts.I am thinking to interactively define them if we cannot find an automatic way in a short time.
Tuesday, September 6, 2011
Smoothness of the field
Randomly place 4000 stipples and use different smoothing times to draw a short line for each stipple. The line direction is based on the vector field.
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