Some far-away goals
1. Texture generation e.g. tree barks are good example.2. Some meaningless mosaics
3. Mosaics with meaning(e.g. Animosaics, Simulating Decorative Mosaics)
3. Mosaics with meaning(e.g. Animosaics, Simulating Decorative Mosaics)
4. Abstraction from patterns
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