Wednesday, June 24, 2009

Hatching styles for popuped models




Randomly directions



The hatching direction is based on the ETF and the density is based on the shaded image.


Sunday, June 21, 2009

Stippling styles for popuped models

Experiences: It seems the spiral mask can do more precise control over the density in the space, but slower. The direction of the spiral mask has not much influence on the effects.
Randomly control the direction of the spiral mask.

Clockwise direction
Anti-clockwise direction


The rendered popuped model is merged from the original image and the lighted model by multiplication.


The popuped model after smoothing and doing process to the hair

(a)

(b)
The order of placement is based on the intensity of the rendered popuped model. The space of each stipple is based on the intensity.(a) and (b) have different lighting conditions.

Friday, May 22, 2009

Choose different diffusion for different areas

The next step is to control the initial condition and the boundary condition and to use different functions or different diffusion to model the surface.
xLDfr>en GoogleDicC
final , concluding , firm , ultimate , finale

Thursday, May 21, 2009

How to deal with narrow areas?

The original image
3000 iterations, 120 seconds
2000 iterations
After 500 iterations(32 seconds), pixels with height values between 0.1 to 0.000001 are shown in red. It means the narrow areas around the hair have a lot almost-zero heights.
500 iterations
100 iterations

Tuesday, May 19, 2009

Wednesday, May 6, 2009

Heightening with white lines on brown paper

The original image



Darker pixels are from ETF and white lines are drawn manually to show the effects. It seems the quality of white lines play an important role to show the constrast.
(Heightening: the term used for highlights applied to a drawing with white chalk or white/tinted bodycolour.)

Friday, May 1, 2009

One way to make the short streamline longer








When tracing the ETF, if it stops at some pixel and let it find which pixel is valid as replacement. It gets some jagged long streamline. After poping it up by dilation, it has kind of smoothing. But it is still messy!